View full version: The Academy
  1. Anyone done testing on whether ships or ground forces are cheaper for PPV?
  2. terraforming modules
  3. How do you guys identify features of NPR ships?
  4. Help understanding ground weapon components
  5. Formula for shipyard efficiency with multiple shipyards?
  6. How do you delay orders?
  7. How much armor should a ship have? How does this vary by role and tech level?
  8. "Offline" ship and component design?
  9. Any missile design guides/process/theory?
  10. Mining Production Technology
  11. Tips for jumping into a “hot” system
  12. Ruins
  13. Artillery question
  14. How do you look for NPR
  15. regarding ground combat
  16. some questions i haven't found answers to
  17. Ship wont move
  18. NPR Home world and "friendly" bombardment
  19. Keyboard shortcuts not functioning
  20. How to change date format settings
  21. Ground troops replenishment
  22. What to do with alien missile stockpile?
  23. Trouble with setting up new games (C# Aurora)
  24. Glossary of Abbreviations?
  25. Hello, thank you and a quick noob question
  26. General questions
  27. Mars Colonization gone wrong
  28. NPC and surrender
  29. Artillery Support
  30. Population merging?
  31. Terraforming
  32. Questions about the Wealth System
  33. Initiating ground combat
  34. asteroid mining and automatization.
  35. Commercial Engined Jump Assault Ships?
  36. 6 hours increments
  37. Transfering fuel to a planet?
  38. How to manage parasites C#
  39. C+ Galactic map
  40. Cloaking
  41. FAQ
  42. Is it posible to take control of a NPR
  43. mine assault stage not dosent trigger
  44. Thank you dev!
  45. Setting race to hostile in C# Aurora
  46. How can i Spacemaster mode instant build buildings?
  47. Deployment clock not winding down at outpost (and also a resupply issue)
  48. Mineral costs for slipways and additional capacity?
  49. Operational Mineral Requirements
  50. Static vs non static units