View full version: The Academy
  1. How to load missiles in conventional start PDCs?
  2. Non Homeworld Task Groups??
  3. How to see enemy ground forces
  4. Delivering salvaged technology
  5. ? on Gravity
  6. Troop transfer between ships
  7. Does ship ECM reduce range of passive/active sensors on missiles?
  8. Jumping in tech tree
  9. Different views of Event updates log
  10. Synchronous fire usable only during JP attacks?
  11. Missing energy impacts in event log
  12. Discovered minerals: no
  13. Turned off shields
  14. Escorting through jump point
  15. Tips for new players
  16. Available capacity
  17. Hull designs of NPRs at Galactic map
  18. Atmospheric Dust Level
  19. Construction, question
  20. Missile Launchers Size and Missiles Size's
  21. Figuring out the class of unknown wrecks
  22. Trouble launching buoy
  23. Commanders of salvage ships
  24. Short range Beam Fire Control
  25. Transportation of Construction brigade
  26. Max PD range for Point Blank PD Mode
  27. Training escorts
  28. Locking of System map
  29. Screens too big
  30. Troop transport??
  31. Find a theme for a name
  32. System ownership
  33. Getting Water to Planets with out Water
  34. Exploring all of it
  35. Shipyard TG 200m km from Earth
  36. PDC with deployment time 0
  37. Defender's Advantage (Jump point battles)
  38. Sector Command Radius
  39. Jump engine recharge speed
  40. Max Tracking Time Bonus vs Missiles
  41. Standard jumping of big TGs via low level Jump Tenders
  42. Recharging weapons too fast
  43. My ship broke ... what now?
  44. Second Earth
  45. Max Population on Planets[Or how I learned to stop worrying and never terraform]
  46. Do shields regenerate gradually or just once per recharge rate?
  47. Propagating of conditional TG orders
  48. Where could I find out what technologies / designs I have already researched?
  49. task force commander ability?
  50. Shooting at max range