View full version: The Academy
  1. Missing Task Force Commander
  2. Ruins and diplomacy
  3. Tracking station and transponders
  4. Extending shipnames list
  5. Is there a basic or common build / research order?
  6. Noobie question on refueling and the auto pause within game
  7. Dumb newbie mistakes to avoid
  8. Error in Get Mineral Usage error 6 generated by aurora : overflow
  9. Congrats
  10. Automating fuel harvesting
  11. Jump tender with both types of jump engines
  12. Random questions
  13. friendly aliens
  14. Best commanders, administrators
  15. Primitive NPR
  16. 5 companies are not one battalion?
  17. Mineral reserve levels and Freighters
  18. automate fuel transport from civilian harvesters
  19. Conventional Start Tech choices
  20. Tricks to have viable processing time for multiple-NPR start?
  21. Research found in ruins
  22. Land invaded
  23. NPR strength at setup
  24. Finding spoilers
  25. Gauss cannons
  26. Advice on on-board missile sensors
  27. Mining Vessels
  28. RamDisk
  29. Error in MoveToCloseItem - error 9 subscript out of range
  30. how to add new themes?
  31. Tons of new player questions
  32. Infinity overhaul
  33. Can't find NPR
  34. question about box launchers
  35. Tugs, shore leave, comets
  36. Control of a large fleet (or just a bunch of fighters)
  37. How to fire individual missiles from multiple loaded tubes?
  38. Flight crew berths?
  39. Newbie questions: CIWS and missile sensors
  40. fleet doesn't refuel with own tankers
  41. Civilian Fuel Harvesters
  42. Gauss cannon recommendations
  43. Wich Tutorial?
  44. Jump Tenders
  45. Issues with auto assignments
  46. Unassigning a commander
  47. Help with NPR themes
  48. Influencing or setting inter-NPR relationships
  49. Does ship ECM reduce range of passive/active sensors on missiles?
  50. Commanders