View full version: The Academy
  1. Fighter Engines?
  2. diplomacy question
  3. Increasing size of shipyards
  4. Towing shipyards
  5. Flag Bridge
  6. Auto assign naval officers?
  7. Tech tree for 6.10?
  8. buying from civilians
  9. How far can a ship travel?
  10. how stop auto turns?
  11. Getting rid of buoys?
  12. Changes to leaders in 6.10?
  13. Do PDCs make maintenance checks?
  14. Sensor ranges and rsolution
  15. More NPRs
  16. What's good assault technique?
  17. Classes and Ship Building
  18. Jump gates and NPRs
  19. TF Training: Help!
  20. Deliveries
  21. Orbital Habitat Construction
  22. Jump gate skill
  23. Noob fighters and morale
  24. Unable to create commercial engine
  25. Noob spec questions
  26. How to build a missile ship walkthrough of sorts - draft
  27. Those rotten...
  28. Noob colonizing question
  29. The effects of transit
  30. Mass Driver Questions
  31. Maintain separation
  32. Research LAb
  33. Game slowdown
  34. Mine target acquisition
  35. Fighter bases PDC Anchoring
  36. Defense Bases under the new Morale/Shore Leave rules
  37. Shore leave orders?
  38. Civilian Contracts, failed to load installation...
  39. Fuel question
  40. Satisfying the Requested Protection Level
  41. Purpose to building ship components
  42. What does the Armour pulldown on a Magazine do?
  43. cannot drop off geoteam
  44. Questions on Prisoners and diplomacy
  45. Commerical Shipping Question
  46. Starting a game with multiple nations on Earth
  47. What does a negative Annual Growth Rate mean?
  48. Speeding things up
  49. Spacwmaster mode
  50. Newbie question about ship engines